Dec 16, 2025 | cardiology, Electroencephalography, EMG, functional near infrared, Life Science Data, neuroscience, Research tools
As 2025 winds to a close, there is much to celebrate both here at BIOPAC and in the ever-expanding frontiers of research that our products engage with every day. Let’s take a quick look at where we have been over the past 12 months and what the future holds. Popular...
Nov 24, 2025 | cardiography, Electrodermal, EMG, fNIRS, Life Science Data, psychophysiology, pulse oximetry
“Nothing eases suffering like human touch.” — Bobby Fischer The gentle caress of a mother to her child. A reassuring pat on the shoulder from a friend. The touch of another human is one of the first forms of communication we experience in life, preceding...
Oct 22, 2025 | cardiography, fNIRS, functional near infrared, HRV, Life Science Data, neuroscience, psychophysiology
Functional near-infrared spectroscopy (fNIRS) offers researchers a powerful noninvasive tool for studying brain activity by measuring changes in blood oxygen levels. These changes reflect how various brain regions respond to stimuli such as tasks that involve...
Aug 20, 2025 | Electroencephalography, EMG, Eye tracking, functional near infrared, HRV, Life Science Data, magnetic resonance imaging, neuroscience, respiration
“Age is an issue of mind over matter. If you don’t mind, it doesn’t matter.” — Mark Twain. While American author and humorist Mark Twain suggested that mental attitude could make aging less daunting, modern science shows that the changes our...
Jul 23, 2025 | cardiography, Life Science Data, psychology, psychophysiology, Virtual Reality
“I think that I cannot preserve my health and spirits, unless I spend four hours a day at least—and it is commonly more than that—sauntering through the woods and over the hills and fields, absolutely free from all worldly engagements.” —Henry David...
Jun 20, 2025 | Brain-computer Interface, electrocardiography, Electrodermal, EMG, Life Science Data, psychophysiology, Virtual Reality
Ever since players first started feeding quarters into arcade games and began plugging in home systems in the late twentieth century, researchers have looked for practical tools for both shaping video game design and measuring their effects on players. Physiological...
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